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Stage Spotlight Field Intelligibility (Entertainment Engineering) Solution

Formulas & Definitions

Problem Overview

We evaluate the photometric illuminance distribution I(x,y)=4000(x2+y2+1)−1I(x, y) = 4000(x^2 + y^2 + 1)^{-1}I(x,y)=4000(x2+y2+1)−1 as a performer moves from P(3,4)P(3, 4)P(3,4) toward Q(9,12)Q(9, 12)Q(9,12). We compute the gradient ∇I(3,4)\nabla I(3, 4)∇I(3,4), normalize the displacement vector PQ→\overrightarrow{PQ}PQ​, determine the directional derivative Du⃗I(3,4)D_{\vec{u}} I(3, 4)Du​I(3,4), and assess dynamic lighting control compensation.


Step-by-Step Mathematical Solution

1. Compute and Evaluate the Illuminance Gradient

State the Gradient Vector Formula (defined in The Gradient Vector):

∇I(x,y)=⟨∂I∂x,∂I∂y⟩\nabla I(x, y) = \left\langle \frac{\partial I}{\partial x}, \frac{\partial I}{\partial y} \right\rangle∇I(x,y)=⟨∂x∂I​,∂y∂I​⟩

Using the single-variable power/chain rule on I(x,y)=4000(x2+y2+1)−1I(x, y) = 4000(x^2 + y^2 + 1)^{-1}I(x,y)=4000(x2+y2+1)−1:

Ix=−4000(x2+y2+1)−2⋅(2x)=−8000x(x2+y2+1)2I_x = -4000(x^2 + y^2 + 1)^{-2} \cdot (2x) = \frac{-8000x}{(x^2 + y^2 + 1)^2}Ix​=−4000(x2+y2+1)−2⋅(2x)=(x2+y2+1)2−8000x​
Iy=−4000(x2+y2+1)−2⋅(2y)=−8000y(x2+y2+1)2I_y = -4000(x^2 + y^2 + 1)^{-2} \cdot (2y) = \frac{-8000y}{(x^2 + y^2 + 1)^2}Iy​=−4000(x2+y2+1)−2⋅(2y)=(x2+y2+1)2−8000y​

Evaluate at P(3,4)P(3, 4)P(3,4), where x2+y2+1=32+42+1=9+16+1=26x^2 + y^2 + 1 = 3^2 + 4^2 + 1 = 9 + 16 + 1 = 26x2+y2+1=32+42+1=9+16+1=26:

(x2+y2+1)2=262=676(x^2 + y^2 + 1)^2 = 26^2 = 676(x2+y2+1)2=262=676
Ix(3,4)=−8000(3)676=−24000676=−6000169≈−35.503 lx/mI_x(3, 4) = \frac{-8000(3)}{676} = -\frac{24000}{676} = -\frac{6000}{169} \approx -35.503\text{ lx/m}Ix​(3,4)=676−8000(3)​=−67624000​=−1696000​≈−35.503 lx/m
Iy(3,4)=−8000(4)676=−32000676=−8000169≈−47.337 lx/mI_y(3, 4) = \frac{-8000(4)}{676} = -\frac{32000}{676} = -\frac{8000}{169} \approx -47.337\text{ lx/m}Iy​(3,4)=676−8000(4)​=−67632000​=−1698000​≈−47.337 lx/m
∇I(3,4)=⟨−6000169,−8000169⟩\nabla I(3, 4) = \left\langle -\frac{6000}{169}, -\frac{8000}{169} \right\rangle∇I(3,4)=⟨−1696000​,−1698000​⟩

2. Find and Normalize the Displacement Vector

State the Displacement & Normalization Formulas:

PQ→=Q−P=⟨9−3, 12−4⟩=⟨6,8⟩\overrightarrow{PQ} = Q - P = \langle 9 - 3, \, 12 - 4 \rangle = \langle 6, 8 \ranglePQ​=Q−P=⟨9−3,12−4⟩=⟨6,8⟩
∥PQ→∥=62+82=36+64=100=10 m\|\overrightarrow{PQ}\| = \sqrt{6^2 + 8^2} = \sqrt{36 + 64} = \sqrt{100} = 10\text{ m}∥PQ​∥=62+82​=36+64​=100​=10 m
u⃗=PQ→∥PQ→∥=⟨6,8⟩10=⟨0.6,0.8⟩=⟨35,45⟩\vec{u} = \frac{\overrightarrow{PQ}}{\|\overrightarrow{PQ}\|} = \frac{\langle 6, 8 \rangle}{10} = \langle 0.6, 0.8 \rangle = \left\langle \frac{3}{5}, \frac{4}{5} \right\rangleu=∥PQ​∥PQ​​=10⟨6,8⟩​=⟨0.6,0.8⟩=⟨53​,54​⟩

3. Compute the Directional Derivative

State the Directional Derivative Formula (defined in Directional Derivatives):

Du⃗I(P)=∇I(P)⋅u⃗D_{\vec{u}} I(P) = \nabla I(P) \cdot \vec{u}Du​I(P)=∇I(P)⋅u

Evaluate the dot product:

Du⃗I(3,4)=⟨−6000169,−8000169⟩⋅⟨35,45⟩D_{\vec{u}} I(3, 4) = \left\langle -\frac{6000}{169}, -\frac{8000}{169} \right\rangle \cdot \left\langle \frac{3}{5}, \frac{4}{5} \right\rangleDu​I(3,4)=⟨−1696000​,−1698000​⟩⋅⟨53​,54​⟩
Du⃗I(3,4)=(−6000)(3)+(−8000)(4)169⋅5=−18000−32000845=−50000845=−10000169≈−59.17 lux/mD_{\vec{u}} I(3, 4) = \frac{(-6000)(3) + (-8000)(4)}{169 \cdot 5} = \frac{-18000 - 32000}{845} = \frac{-50000}{845} = -\frac{10000}{169} \approx -59.17\text{ lux/m}Du​I(3,4)=169⋅5(−6000)(3)+(−8000)(4)​=845−18000−32000​=845−50000​=−16910000​≈−59.17 lux/m

4. Lighting Automation & Control Analysis

  • Threshold Evaluation: The rate of illuminance loss is −59.17 lux/m-59.17\text{ lux/m}−59.17 lux/m, which is more severe than the camera tolerance threshold of −50 lux/m-50\text{ lux/m}−50 lux/m (∣−59.17∣>50|-59.17| > 50∣−59.17∣>50). Without automated compensation, the performer would experience rapid lighting falloff, causing noticeable video clipping.
  • Control Application: Entertainment engineers feed this directional derivative into automated tracking software. Because the rate of drop along u⃗\vec{u}u is known (59.17 lux59.17\text{ lux}59.17 lux per meter), the lighting console calculates the performer's velocity v⃗performer\vec{v}_{\text{performer}}vperformer​ to establish dIdt=Du⃗I⋅∥v⃗performer∥\frac{dI}{dt} = D_{\vec{u}} I \cdot \|\vec{v}_{\text{performer}}\|dtdI​=Du​I⋅∥vperformer​∥, and automatically ramps up the DMX dimmer channel on the upstage moving fixture in real time to maintain a constant 150 lux150\text{ lux}150 lux key-light level.